Technology & AI

ICT · Seedlings 4–6 · Reception–Y1

Algorithms with Bee-Bots and stories

Can you give a robot instructions?

0/6

What you will learn

  • Give and follow a sequence of precise instructions
  • Predict what a simple program will do
  • Spot and fix a mistake (debug) in a sequence
  • Know to tell a trusted adult if something online worries me

Helpful to know first: Follow 2-step instructions

Your next step: DiscoverGo
I need help
  1. Discover

    Think first: Can you give a robot instructions? Say or jot one idea before you read on.

  2. Learn — core route

    • Human robot: guide a friend to the door
    • Arrow-card programs on a grid
    • Fix the broken jam-sandwich algorithm

    Lessons in this subject: Learn Topics · ICT

  3. Practise — check a common mix-up

    Computers understand what you mean even if you miss a step.

    A 'bug' is a real insect in the computer.

  4. Apply / Create — Robot Route Card

    Write an arrow program that takes a toy from start to treasure on a grid map; test and fix it.

    Evidence type: code · accessible alternative always allowed (speak it, draw it, or show an adult).

    How it is judged (rubric)
    • Beginning: Some arrows
    • Developing: Program mostly works
    • Secure: Correct program, debugged and explained
    • Extending: Uses a repeat or an alternative route
  5. Explain — say what you did

  6. Review later

    We'll offer a quick memory check in 7, 21 and 45 days. Mark this done and your Today page will remind you gently.

For grown-ups · framework mappings

  • aligned to UK NC (Computing) · KS1 Computing: algorithms
  • aligned to CSTA-aligned · 1A-AP-08

Status: Live · reviewed

What's next?

Test yourself

A short mini challenge

Learning sticks when you try it.

Take the mini challenge →