Technology & AI

ICT · Explorers 7–10 · Years 2–5

Scratch games and data

How do games know when you've won?

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What you will learn

  • Use sequence, repetition and selection in Scratch
  • Use variables to keep score
  • Collect and present data in a chart
  • Explain how to stay safe: passwords, personal information, kind messages

Helpful to know first: Basic Scratch navigation

Your next step: DiscoverGo
I need help
  1. Discover

    Think first: How do games know when you've won? Say or jot one idea before you read on.

  2. Learn — core route

    • Maze game with score
    • Survey and bar chart
    • Password strength challenge

    Lessons in this subject: Learn Topics · ICT

  3. Practise — check a common mix-up

    A variable is a kind of sprite.

    A strong password is your pet's name.

  4. Apply / Create — Score-Keeping Game

    Build a Scratch game with a scoring variable and an end condition; share the project and a 3-sentence explanation.

    Evidence type: code · accessible alternative always allowed (speak it, draw it, or show an adult).

    How it is judged (rubric)
    • Beginning: Sprite moves
    • Developing: Uses repeat and if
    • Secure: Variable score with working end condition, explained
    • Extending: Levels, lives or difficulty setting
  5. Explain — say what you did

  6. Review later

    We'll offer a quick memory check in 7, 21 and 45 days. Mark this done and your Today page will remind you gently.

For grown-ups · framework mappings

  • aligned to UK NC (Computing) · KS2 Computing: programs; data
  • aligned to CSTA-aligned · 1B-AP-09

Status: Live · reviewed